Your Character
Custom Background Rules
The Player’s Handbook provides rules by which to implement custom backgrounds for a character, however it presents these rules in a purely text fashion that doesn’t provide a step by step guide.This is a slightly altered and expanded version of those rules designed for play-by-post use, presented in step-by-step form.
Step 1: Name and describe your background
In this step you provide a brief summary of the sort of thing your background represents, and give it a name. If your background is intended as a variation on an existing background, take this as your opportunity to explain how you differ from members of the standard background. This is also where you should think about appropriate bonds, flaws, ideals and personality traits for your character. You don’t need to make a table like those in the Player’s Handbook, but it’s good to have an idea of who your character will be.
Step 2: Select your proficiencies and feature
As per the standard background rules, each character gains the following benefits. It is encouraged that when you select these benefits you keep your character and their history in mind.
- Proficiency in two skills.
- Any combination of two tool proficiencies or languages.
- One background feature, taken from one of the officially released backgrounds.
Step 3: Equipment
For the purpose of play-by-post it is best that gear be selected from one of the existing backgrounds. You should choose one of the established backgrounds, and take the equipment from it, with the following exceptions:
- Your background may grant you a tool, such as a gaming set, or instrument. If you aren’t proficient with the item being granted, you may exchange it for one with which you are proficient. Items gained in this way should cost no more than 25 Gold Pieces.
- Your background may offer you a ‘trinket’ item, such as a lock of hair from a loved one, a scroll of pedigree, or a pet mouse. If this item does not suit your character, you may exchange it for another item with no particular value. This item may be described by yourself, but can never grant a mechanical benefit, or be sold.
Step 4: Submit it!
When you Submit your sheet, with your new custom background, don’t forget to mention that you customised your background. Let the sheet checkers know which background’s equipment you’re using.
Example
Let’s say you want to create a disinherited noble. Someone who despite their noble birth has lost their claim due to being disowned by their family
Step 1: Disinherited Noble would do just fine for a name, so let’s use that! I guess now you need to figure out why this character was disinherited in the first place, and what their personality might be like, with that reason in mind.
Step 2: So in this example, we’re making someone who’s still mostly a noble, but who disappointed their family. Maybe they weren’t particularly good at the things expected of a noble, or maybe they acted in a way that brought shame on their family. Let’s go with both, and give them intimidation and stealth for their skills. After all, a noble who’s always sneaking out to spend his time with common girls, or else trying to intimidate other nobility sounds interesting.
Nobles usually get a language and a gaming set for their other proficiencies. I think we can keep those things. After all, both could come in handy for a few evenings with questionable company.
Finally, It’s likely that vicious rumours abound about a former noble whose family discarded him. Instead of Position of Privilege, let’s give him Bad Reputation, from the Pirate background.
Step 3: Our disreputable, disinherited noble is still a noble. Let’s give him standard noble equipment… But of course that scroll of pedigree doesn’t really fit, his family want nothing to do with him. Maybe instead of a scroll of pedigree, he has a copy of a letter stripping him of his inheritance and titles, sealed by his own father.
Spell Copying and Scribing
With this new update from Wizards of the Port™, wizards, Pact of the Tome warlocks and characters with the Ritual Caster feat can now copy new spells from another player character as long as they meet all other requirements imposed by the class, pact or feat for learning a spell. However, spell copying is a fragile, delicate process, and it's going to need its own systems. Thus, we're introducing Wizard Work.
When you copy a spell from another PC, whether it's in the Arena, an RP channel, or on a quest, you must pay the normal spell-copying costs for that spell. However, depending on the level of the spell, you'll need to do more than just that in order to get the spell for yourself.
Copying a 4th level or higher spell? You need to use downtime to copy them! See Downtime Activities for more information.
If the spell is of third level or less, you have a limit-cap of three spells per week maximum copied. However, it's quite easy to copy those spells. All you need to do is mark the spell(s) in #spell-copying-log
in the following format:
@YourName learned some spells from @SpellSource's spellbook in #Channel-You-Did-That-In. I copied the spells [Insert Spells and Spell Levels Here] for the cost of [Insert Money Here] for [Insert Time Here] hours.
The person who you copied the spell from must react with a thumbs up to this post to confirm that you did, in fact, copy spells from them.
In addition, you should react with 1, 2, and 3 emoji to show how many spells you've copied for that week, up to the maximum.
Character Sheet Submission
To make everyone's lives easier we ask all @Members and @PCs who are submitting a character for checking in #character-sheet-checking
to do so using the following format. It should be properly formatted if you copy the form directly into your discord client.
**Name:**
**Race:**
If Custom Origin
**- Primary stat:**
**- Secondary stat:**
**- Languages:**
**- Proficiency swaps:**
**Class:**
**Background:**
-If Custom
**--Skills:**
**--Tools/Languages:**
**--Feature:**
**--Equipment:**
**Purchases:**
**Sold items:**
<Link>
Also make sure to ping the @Helper - Sheet Checker role so that they know when you are ready.